Built to Scale (DS) asset setup

This commit is contained in:
Jenny Crowe
2022-02-15 16:28:08 -07:00
parent bea09a5d2f
commit 1a839517c8
85 changed files with 9609 additions and 0 deletions

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@ -225,6 +225,10 @@ namespace RhythmHeavenMania
new GameAction("fast rally", delegate { RhythmRally.instance.PrepareFastRally(eventCaller.currentEntity.beat, RhythmRally.RallySpeed.Fast); }, 6f),
new GameAction("superfast rally", delegate { RhythmRally.instance.PrepareFastRally(eventCaller.currentEntity.beat, RhythmRally.RallySpeed.SuperFast); }, 12f),
new GameAction("pose", delegate { RhythmRally.instance.Pose(); }, 0.5f),
}),
new Minigame("builtToScaleDS", "Built To Scale (DS) \n<color=#eb5454>[WIP don't use]</color>", "B888F8", true, false, new List<GameAction>()
{
}),
/*new Minigame("spaceDance", "Space Dance", "B888F8", new List<GameAction>()
{