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Logo upload + starting Spaceball
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16
Assets/Scripts/Games/Spaceball/Spaceball.cs
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16
Assets/Scripts/Games/Spaceball/Spaceball.cs
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using RhythmHeavenMania.Util;
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namespace RhythmHeavenMania.Games.Spaceball
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{
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public class Spaceball : Minigame
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{
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private void Start()
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{
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Debug.Log("Spaceball");
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}
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}
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}
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