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Logo upload + starting Spaceball
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@ -44,8 +44,6 @@ namespace RhythmHeavenMania.Games.ForkLifter
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float normalizedBeat = Conductor.instance.GetLoopPositionFromBeat(startBeat, 2f);
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print(normalizedBeat + " " + Minigame.PerfectTime());
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// Early State
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if (normalizedBeat > Minigame.EarlyTime() && normalizedBeat < Minigame.PerfectTime() && estate <= 1)
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{
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