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Lots of tweaks, fixes and small additions + bop fixes and bop parity across almost all games with bops. (#331)
* Rhythm rally and cheer readers improvements * Autobop for fan club * Implemented new bop parity for fan club, rhythm rally and ssds * Air rally easing improvements * Fixed drumming practice stuff * Tap trial has been unjankified yet again * Cheer readers and catchy tune bops * More bop parity * MORE!!!! * That should be all of them except space dance and dj school --------- Co-authored-by: minenice55 <star.elementa@gmail.com>
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@ -52,9 +52,9 @@ namespace HeavenStudio.Games.Scripts_CheerReaders
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faceAnim.Play(player ? "FaceItsOnHappy" : "FaceItsOnNPC", 0, 0);
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}
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public void Yay()
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public void Yay(bool speak)
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{
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faceAnim.DoScaledAnimationAsync("FaceYay", 0.5f);
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if (speak) faceAnim.DoScaledAnimationAsync("FaceYay", 0.5f);
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BaseAnim.DoScaledAnimationAsync(bookIsWhite ? "WhiteYay" : "BlackYay", 0.5f);
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}
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