DSP to game time improvement, might be buggy, but works well so far

This commit is contained in:
Starpelly
2021-12-31 01:56:51 -05:00
parent a52e883f3a
commit 16140314be
5 changed files with 181 additions and 123 deletions

View File

@ -68,7 +68,7 @@ namespace RhythmHeavenMania
private IEnumerator Begin()
{
yield return new WaitForSeconds(startOffset);
Conductor.instance.musicSource.Play();
Conductor.instance.Play(0);
}
private void Update()