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DSP to game time improvement, might be buggy, but works well so far
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@ -68,7 +68,7 @@ namespace RhythmHeavenMania
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private IEnumerator Begin()
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{
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yield return new WaitForSeconds(startOffset);
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Conductor.instance.musicSource.Play();
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Conductor.instance.Play(0);
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}
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private void Update()
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