diff --git a/Assets/Scripts/Games/FanClub/FanClub.cs b/Assets/Scripts/Games/FanClub/FanClub.cs index 71c2d1eba..e17e95d5c 100644 --- a/Assets/Scripts/Games/FanClub/FanClub.cs +++ b/Assets/Scripts/Games/FanClub/FanClub.cs @@ -129,9 +129,6 @@ namespace HeavenStudio.Games } } - const int FAN_COUNT = 12; - const float RADIUS = 1.3f; - public override void OnGameSwitch(float beat) { if (wantHais != Single.MinValue)