mirror of
https://github.com/RHeavenStudio/HeavenStudio.git
synced 2025-06-12 11:37:41 +02:00
BUGFIX: Prevents Scrolling between cues mid-game
You can't scroll between the game event selector when the song is playing (Using the keyboard or scrollwheel). It's smoother especially when doing arrow inputs
This commit is contained in:
@ -39,21 +39,24 @@ namespace HeavenStudio.Editor
|
||||
|
||||
private void Update()
|
||||
{
|
||||
if (gameOpen)
|
||||
if(!Conductor.instance.NotStopped())
|
||||
{
|
||||
if (Input.GetKeyDown(KeyCode.DownArrow))
|
||||
if (gameOpen)
|
||||
{
|
||||
UpdateIndex(currentEventIndex + 1);
|
||||
if (Input.GetKeyDown(KeyCode.DownArrow))
|
||||
{
|
||||
UpdateIndex(currentEventIndex + 1);
|
||||
}
|
||||
else if (Input.GetKeyDown(KeyCode.UpArrow))
|
||||
{
|
||||
UpdateIndex(currentEventIndex - 1);
|
||||
}
|
||||
}
|
||||
else if (Input.GetKeyDown(KeyCode.UpArrow))
|
||||
{
|
||||
UpdateIndex(currentEventIndex - 1);
|
||||
}
|
||||
}
|
||||
|
||||
if (Input.mouseScrollDelta.y != 0)
|
||||
{
|
||||
UpdateIndex(currentEventIndex - Mathf.RoundToInt(Input.mouseScrollDelta.y));
|
||||
if (Input.mouseScrollDelta.y != 0)
|
||||
{
|
||||
UpdateIndex(currentEventIndex - Mathf.RoundToInt(Input.mouseScrollDelta.y));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user