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workaround sneaky spirits pause jank
make BeatAction also wait for conductor DSP to start remove leftover logic from old conductor sync fix #630 fix #632 fix #633
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@ -30,7 +30,7 @@ namespace HeavenStudio.Common
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GlobalGameManager.DEFAULT_SCREEN_SIZES[1].height,
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0.8f,
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512,
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44100,
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48000,
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true,
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true,
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PerfectChallengeType.On,
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