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First Contact, Tap Trial, Air Rally
First Contact - Fixed a bug Tap Trial - All anims and input are implemented Air Rally - Initialization
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@ -122,6 +122,7 @@ namespace HeavenStudio.Games.Scripts_FanClub
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{
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animator.Play("FanFree", -1, 0);
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stopBeat = false;
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clappingStartTime = Single.MinValue;
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}
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}
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}
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@ -204,6 +205,7 @@ namespace HeavenStudio.Games.Scripts_FanClub
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animator.Play("FanJump", -1, 0);
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Jukebox.PlayOneShotGame("fanClub/play_jump");
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jumpStartTime = cond.songPositionInBeats;
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clappingStartTime = Single.MinValue;
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stopCharge = false;
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}
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