Screen Tiling Split into two events + Some tweaks and new vfx! (#585)

* toss boys fixed

* see saw tweaks

* fixed quiz show bug

* splashdown spawn tweaked

* split screen tiling into two different events

* screen fit added
This commit is contained in:
Rapandrasmus
2023-11-24 23:49:59 +01:00
committed by GitHub
parent b3ea97bffb
commit 0b6ad7bdca
11 changed files with 167 additions and 84 deletions

View File

@ -124,10 +124,10 @@ namespace HeavenStudio.Games.Scripts_Splashdown
Instantiate(splashPrefab, splashHolder).Init("Appearsplash");
}
public void GoDown()
public void GoDown(bool splash = true)
{
SetState(MovementState.Dive, startBeat);
Instantiate(splashPrefab, splashHolder).Init("GodownSplash");
if (splash) Instantiate(splashPrefab, splashHolder).Init("GodownSplash");
}
public void Bop()