diff --git a/Assets/Scripts/Minigames.cs b/Assets/Scripts/Minigames.cs index 047ae6b3d..3b739174b 100644 --- a/Assets/Scripts/Minigames.cs +++ b/Assets/Scripts/Minigames.cs @@ -416,8 +416,8 @@ namespace RhythmHeavenMania new GameAction("set mii", delegate { var e = eventCaller.currentEntity; DrummingPractice.instance.SetMiis(e.type, e.type2, e.type3, e.toggle); }, 0.5f, parameters: new List() { new Param("type", DrummingPractice.MiiType.Random, "Player Mii", "The Mii that the player will control"), - new Param("type2", DrummingPractice.MiiType.Random, "Left Mii", "The Mii that the player will control"), - new Param("type3", DrummingPractice.MiiType.Random, "Right Mii", "The Mii that the player will control"), + new Param("type2", DrummingPractice.MiiType.Random, "Left Mii", "The Mii on the left"), + new Param("type3", DrummingPractice.MiiType.Random, "Right Mii", "The Mii on the right"), new Param("toggle", false, "Set All to Player", "Sets all Miis to the Player's Mii") }),