add controller selection, auto-search

- fix bug in master volume control where the text input doesn't work
- fix bug in the Fan Club minigame where the player wouldn't jump when they were supposed to
This commit is contained in:
minenice55
2022-07-23 22:24:07 -04:00
parent ecbe84074f
commit 06fe482f3d
8 changed files with 144 additions and 35 deletions

View File

@ -17,10 +17,53 @@ namespace HeavenStudio.Editor
[SerializeField] private TMP_Text currentControllerLabel;
[SerializeField] private TMP_Dropdown controllersDropdown;
[SerializeField] private TMP_Dropdown splitControllersDropdown;
[SerializeField] private GameObject autoSearchLabel;
private bool isAutoSearching = false;
private void Start() {
numConnectedLabel.text = "Connected: " + PlayerInput.GetNumControllersConnected();
currentControllerLabel.text = "Current Controller: " + PlayerInput.GetInputController(1).GetDeviceName();
PopulateControllersDropdown();
PopulateSplitControllersDropdown();
controllersDropdown.onValueChanged.AddListener(delegate
{
InputController lastController = PlayerInput.GetInputController(1);
InputController newController = PlayerInput.GetInputControllers()[controllersDropdown.value];
lastController.SetPlayer(newController.GetPlayer() != null ? (int) newController.GetPlayer() : -1);
newController.SetPlayer(1);
currentControllerLabel.text = "Current Controller: " + newController.GetDeviceName();
if (typeof(InputJoyshock) == newController.GetType()) {
StartCoroutine(SelectionVibrate((InputJoyshock) newController));
}
});
}
private void Update() {
if (isAutoSearching) {
var controllers = PlayerInput.GetInputControllers();
foreach (var controller in controllers) {
if (controller.GetLastButtonDown() > 0 || controller.GetLastKeyDown() > 0) {
PlayerInput.GetInputController(1).SetPlayer(controller.GetPlayer() != null ? (int) controller.GetPlayer() : -1);
controller.SetPlayer(1);
isAutoSearching = false;
autoSearchLabel.SetActive(false);
controllersDropdown.value = PlayerInput.GetInputControllerId(1);
currentControllerLabel.text = "Current Controller: " + controller.GetDeviceName();
if (typeof(InputJoyshock) == controller.GetType()) {
StartCoroutine(SelectionVibrate((InputJoyshock) controller));
}
}
}
}
}
public void StartAutoSearch() {
autoSearchLabel.SetActive(true);
isAutoSearching = true;
}
public void SearchAndConnectControllers()
@ -28,9 +71,11 @@ namespace HeavenStudio.Editor
int connected = PlayerInput.InitInputControllers();
numConnectedLabel.text = "Connected: " + connected;
currentControllerLabel.text = "Current Controller: " + PlayerInput.GetInputController(1).GetDeviceName();
PopulateControllersDropdown();
PopulateSplitControllersDropdown();
}
public void populateControllersDropdown()
public void PopulateControllersDropdown()
{
List<TMP_Dropdown.OptionData> dropDownData = new List<TMP_Dropdown.OptionData>();
var vals = PlayerInput.GetInputControllers();
@ -44,7 +89,7 @@ namespace HeavenStudio.Editor
controllersDropdown.value = 0;
}
public void populateSplitControllersDropdown()
public void PopulateSplitControllersDropdown()
{
List<TMP_Dropdown.OptionData> dropDownData = new List<TMP_Dropdown.OptionData>();
var vals = PlayerInput.GetInputControllers();
@ -62,5 +107,16 @@ namespace HeavenStudio.Editor
splitControllersDropdown.AddOptions(dropDownData);
splitControllersDropdown.value = 0;
}
IEnumerator SelectionVibrate(InputJoyshock controller)
{
JslSetRumbleFrequency(controller.GetHandle(), 0.2f, 0.25f, 80f, 160f);
yield return new WaitForSeconds(0.08f);
JslSetRumbleFrequency(controller.GetHandle(), 0f, 0f, 0f, 0f);
yield return new WaitForSeconds(0.04f);
JslSetRumbleFrequency(controller.GetHandle(), 0.25f, 0f, 640f, 0f);
yield return new WaitForSeconds(0.05f);
JslSetRumbleFrequency(controller.GetHandle(), 0f, 0f, 0f, 0f);
}
}
}

View File

@ -68,7 +68,7 @@ namespace HeavenStudio.Editor
public void OnVolLabelChanged()
{
volSlider.value = (float)System.Math.Round(System.Convert.ToSingle(volLabel.text), 2);
volSlider.value = (float)System.Math.Round(System.Convert.ToSingle(volLabel.text) / 100f, 2);
GlobalGameManager.ChangeMasterVolume(volSlider.value);
}
}