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Buggy timeline object resizing
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@ -20,7 +20,7 @@ namespace RhythmHeavenMania.Editor
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private RectTransform eventsParent;
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[Header("Properties")]
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private EventCaller.MiniGame mg;
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private Minigames.Minigame mg;
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private bool gameOpen;
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[SerializeField] private int currentEventIndex;
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private int dragTimes;
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