facial expressions for just inputs

- kick barrels can now contain balls
- added bomb item
- adjusted colour map on bomb glow
- removed indev label from game name
This commit is contained in:
minenice55
2022-08-14 20:47:13 -04:00
parent e62914f63e
commit 05375aacb7
9 changed files with 161 additions and 78 deletions

View File

@ -341,7 +341,7 @@ namespace HeavenStudio.Games.Scripts_KarateMan
if (bombGlowIntensity > 0)
{
highlightCol = Color.LerpUnclamped(highlightCol, mainCol, bombGlowIntensity);
mainCol += BombGlowTint * bombGlowIntensity * bombGlowRatio;
mainCol = Color.LerpUnclamped(mainCol, BombGlowTint, bombGlowIntensity * bombGlowRatio);
}
KarateMan.instance.MappingMaterial.SetColor("_ColorAlpha", mainCol);