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Can pick places on timeline and gamemanager bugs fixed
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@ -11,6 +11,7 @@ namespace RhythmHeavenMania.Editor
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private Initializer Initializer;
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[SerializeField] private Canvas MainCanvas;
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[SerializeField] public Camera EditorCamera;
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[Header("Rect")]
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[SerializeField] private RenderTexture ScreenRenderTexture;
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@ -19,12 +20,14 @@ namespace RhythmHeavenMania.Editor
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[Header("Components")]
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[SerializeField] private Timeline Timeline;
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public static Editor instance { get; private set; }
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private void Start()
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{
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instance = this;
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Initializer = GetComponent<Initializer>();
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MainCanvas.gameObject.SetActive(false);
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print("d");
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}
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public void Init()
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